To-do: -Add selection of melee weapon type. -Correct Alinco's understanding of "Ivoryable". -VVS Port. Changes: 2.0.5.6 -Change the default for Notify Players and Notify Portals to off. It may or may not have an immediate effect on your saved settings for existing characters and installation of Alinco, but will be in effect on new installs and new characters. (More improvements in this area will be included in the post VVS edition.) -Salvage High Value items now works correctly with Virindi loot connector. Things to be crushed based on value will show as (Value:Salvage) in their ID string. Notes: 1. The Cloak 4+ rule needs either sets identified or the work Cloak added to its requires list. Alinco3 Requires Decal 2.9.6.7 ***** NOTE: If you are having difficulty with Alinco3's loot functions, many of the loot IDs for armor, weapons and skills have been updated. Your previously saved Alinco loot profiles may not work correctly. This can be corrected by by deleting the Alinco3 folder in .../Documents/Decal Plugins/ ***** For up to date minimum/maximum weapon data go to http://ac.wikkii.net/wiki/Loot/Master_of_Arms_Weapons ***** Previous Release History: 2.0.1.5 -Updated skill IDs, Heritage IDs, Armor IDs, and Spell IDs. Spells I deemed of low value were omitted (e.g. Major Bludgeon Bane, all minors). Post in official suppoort thread on DecalDev if you want additions. -Removed dysfunctional loot selections which were causing instabilities. -Added Heavy, Light, and Finesse looting functions. -Updated loot profies to include new Spell IDs. -Updates to Cloak Sets 2.0.0.1 -Updated skill IDs. -Updated Heritage IDs. -Wand/Staff/Orb, Missile Weapons and Two Handed looting functions were functional. -Added Heavy, Light and Finesse looting functions. -Installer is now working correctly in v2.0.0.1. It will replace previously installed versions. Special Note: Losado, thanks for the excellent code. It is always easier to correct someone else's work than do your own. Hope you don't mind me updating it.